In order to develop the architecture and programme for the building, I needed to illustrate the system that would work within the site. The Cemetery of Consumerism has 6 main points of interaction:
Entrance
Review
Repair & Learn
Automative
Test
Interact
Full size PDF
I began considering the different possible configurations and layouts for the spaces and how they might link together. The diagrams below demonstrate some variations in hierarchies and arrangements of spaces:
PDF of the diagrams
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